DANGER - LOOKDEV

Hi Guys !
Here is a character i've done for a clip for DANGER during my internship at Multiply Studio last Year.
I was in charge of the modelling and Sculpting of this character. Plus the lighting of this Lookdev. No scan were used, all done in Maya and Zbrush.
Shading/Texturing with Arnold by Nicolas Chiarot (https://www.artstation.com/nicolaschiarot)
Concept by Multiply Studio
Final render with RedShift
Lighting-rendering-compositing of the clip By Multiply Studio

Hope you enjoy it !

Modelling-Sculpting-Lighting

Modelling-Sculpting-Lighting

Modelling-Sculpting-Lighting

Modelling-Sculpting-Lighting

Turn

Turn

Modelling-Sculpting-Lighting

Modelling-Sculpting-Lighting

Modelling-Sculpting-Lighting

Modelling-Sculpting-Lighting

Turn 02 - Specs only

Turn 02 - Specs only

Turn from Zbrush - Done with polygroups

Turn from Zbrush - Done with polygroups

Danger - 19:00 ft Tasha The Amazon

clip extract

clip extract

clip extract

clip extract

clip extract

clip extract

clip extract

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clip extract