Skulledon - Eye

Sharing some Eye renders of my Skullodon Project.

Anyone who has ever tried to paint scales knows the struggles to get a clean but organic result. It can be very time consuming and it is very hard to get a natual look. To solve this issue and do quick iterations that look good right away, I have created a setup in Mari that allow me to get that result almost instantly.

I have now been thinking of doing a Mari Tutorial for a while. So if enough people are intersted in knowing how I've built this setup, I could create a tutorial that shows my full Texturing process!

Anyone who has textured scales knows the struggle to get a clean result. I have a custom setup in Mari that allows me to do quick iterations where I get nice clean edges.

Anyone who has textured scales knows the struggle to get a clean result. I have a custom setup in Mari that allows me to do quick iterations where I get nice clean edges.

A video showing the texturing Process, speed up 10 times.

Scales sculpted by hand. Using alpha only for the smaller details.

Scales sculpted by hand. Using alpha only for the smaller details.